Thursday, July 21, 2011

Ministry of War

Description: Ministry of War Ministry of War is a free browser based MMORTS with amazing graphics and extremely deep game play. Start evolving civilizations from the savage age into the Empire Age. Each era brings new challenges, battles, quests, troop categories, and character building structures. You can engage in real time combat against other individual players, Guilds, or entire Civilizations, as well as World NPCs and Lair Bosses, in a struggle to dominate the world. Join forces with other players to create massive allied legions, then lay siege to the cities of your enemies.



 Train your military units, level up your heroes and troops, upgrade your armor and weaponry, and learn specialized combat skills to gain ultimate mastery of your opponents. Notes: A huge world map, the largest game play environment of any browser game. A robust Merchant trading system . Build your fortune by dispatching traders to acquire exotic goods and sell them in cities across the known world. A comprehensive Missionary system. Expand your cultures influence with spiritual persuasion. Heroes which can be leveled with experience, equipped with gear and skills, and specialized to create the ideal general for your style of battle. Massive armies of melee, ranged, cavalry, and siege units, each with their own strengths and weaknesses . A powerful Questing and Tutorial system.


New Browser Games in 2011


Edragon is a new browser mmorpg that is developed by PlayComet. This game was firstly released in China with a huge success. In 2011, This game will be brought into English-speaking countries. Featuring Arena, marketplace, dungeons, weapon and skill trees, Edragon might be the best browser MMORPG in 2010.
2, Grand Epic
Grand Epic is a browser-based game set in the Asian martial arts world where players rople play as an adventurer to hunt for treasure by performing quests. The game is also a Chinese product that was originally released in China under the title 仙域 and 情义. This game will be released in middle of December of 2010.


3, Dynasty Saga
Dynasty Saga is a Chinese historical strategy browser game with the gameplay similar to Evony, Caesary, War of 2012 and War of Legends. The Chinese Name is called 傲视天地, or Ao Shi Tian Di in pinyin. This game will be published by Koram Games under its portal koramgame.com. Like all Koram games, Dynasty Saga will be mainly advertised on its software download website like brothersoft.com
Call of Gods is a fantasy browser MMORPG with dungeon crawling and city building. This game is developed by Chinese studios. This game has a better sound than other browser games.
Star Trek – Infinite Space is an upcoming browser-based online MMORPG that is inspired by Star Trek series and developed by German-based GameForge. This game is made using the game engine called Unity 3d.
Like Star Trek – Infinite Space, Battlestar Galactica Online is a space-themed browser game that is also designed based on the Unity 3D Plugin.
Juggernaut is a Russian browser mmorpg that is developed by Mail.ru. With the first release in Russia, followed in German Juggernaut will be localized into English language in 2011.
Seven Lands is a fantasy browser game that is only available to German at this moment, but the developer Innogames behind Grepolis will publish this game in North America in 2011.
Unlike other 3D browser games that are powered by Unity 3D, Drakensang Online offers 3D animated visuals using the new game engine called Nebula. This game was firstly announced in German by Bigpoint and On November 30, 2010, Berlin-based Bigpoint announced global version of Drakensang Online, which will enter the CBT in the spring of 2011.
10, Batheo
By revamping the browser strategy game Dynasty Saga, Clapalong managed to roll out a souped up version of original Chinese three kingdoms online. And the new title was confirmed as Batheo, a fantasy or historical hero that is unknown.
Crisis of Empire is a pure ripoff of Chinese online game Kingory, which is supposed to be made by the same maker, JoyPort.
Microsoft cannot sit sill and watch the browser game market booming. Now they are launching the beta of multiplayer online browser game Neosaurs that can be played on Facebook.
Gamigo may not be skillful in developing a browser game independently, but the German Gamigo folks stay away from making a game while directly acquiring a game startup or purchasing the license to publish games. Here comes a new 3D browser game Dungeons Empires that delivers the same feel of city building games.

11x11 Online Football Manager

11x11 is a free online game in the football manager style. You create a football club, manage it and compete with thousands of real opponents in league games, friendlies and tournaments. 



Company:Nekki 
Platform:Web based
Status:Final
Release:August 2009


Genre:Manager 
Setting:Present Time 
Presentation:
Audience:Mixed
Registered Players:100.000+

Age recommendation:Everyone
Accessibility:
Requires:Flash 

Pricing:Premium Account  Virtual goods 
(Booster)

Ikariam review

Despite the shortcomings in graphics and audio, I think this game is a lot of fun if you want to pass some time but don't want to get caught up in the game. This game was made to be played for a small amount of time each day.

GRAPHICS: 8/10
The graphics for Ikariam are pretty good. Everything has the 3D feel to it. The colors used just seem ancient and classical. As you upgrade the town, the images become better as well, but I still wish there was a better variety of how the buildings or portraits of people were. Having a better option of customization would have helped. I also think they could have done more with motions. In the world map, you can see dolphins swimming around every now and then. They could have made use of that in more places to give it a more life-like feeling.


SOUND: 0/10
No sounds or music whatsoever. This really hurts the experience for me. I would have expected different music used depending if you were in a time of peace, war, or even just signing on. But you don't get anything. I mean, sure it is a browser game, but is a cheap little sound effect when you press a button too much to ask? It didn't bother me that much, though, since I usually play with the sound off on most of my games. But if you are expecting sound from this game, you are not getting a thing.


GAME PLAY: 10/10
The heart of this game lies in its game play. It is a highly interactive game. You cannot get anywhere in the game, not to mention enjoy it, unless you interact with other people on your island and other islands. Your island will not have all the materials you will need to succeed. You must trade, buy, or pillage others for what you need. Also, the game relies on a variety of processes such as the ones just mentioned, expanding and constructing buildings, gathering the material on your island, and much more. All this takes time. As you get to higher levels, it takes even more time, sometimes days to get things done if you do not have enough supplies for other upgrades. That is why this is not a game you can sit down and play for hours. You'll end up just waiting for something to happen, and it will take a while. It puts a lot of power in your hand, so the time issue is a bit realistic if you think about it. There are a lot of things to do to build your empire, and, of course, Rome was not built in a day.

REPLAY VALUE: 8/10
The games replayability lies mostly in the fact that you get to make colonies. In this way, you get to go through all that work you did the first time all over again, but it still counts for the same empire. There is no actual "winning" the game. It is all about getting to the top and staying at the top. That is what will keep you coming, if you enjoy games like that.

OVERALL 7/10
I am just a fan of games like this. I can overlook the negatives in sound and graphics. The time issue can be annoying if you want to get a lot done on a day you have free time but the upgrades take too long. The wide variety of activities, possible buildings, and ways to interact with other players still make this game worth it.

Wednesday, July 20, 2011

Travian 4 Review


Travian is an anomaly in the browser game genre: it’s a remarkably deep and addictive multi-player strategy title.  It’s spawned several clones, including an Ultima-flavored one.  Developed by German studio Travian Games, it’s apparent to this reviewer that the staff has drawn inspiration from another German-made game: The Settlers of Catan.  And I mean that in the best way possible.  Travian, for those who have played it in its handful of other versions since 2004, is a different kind of strategy title that helps to while away the boring hours at work like no Zynga game can.  Equal parts military strategy, city building, and exploration Travian has a lot to offer for the low price of “free.” 
It’s not something that you will play for hours on end, and it’s certainly not a replacement for your favorite boxed RTS, but rather it’s a game you’ll wind up checking in on daily to make sure your village is intact and not harassed too much by other players.  It’s as though Travian Games took the best aspects of Age of Empires and cross-bred them with the old Tamigotchi and the result was a title that will feed you little nuggets of fun throughout the day and over the course of weeks or months.  It’s not perfect, but as far as browser games go, it’s a whole lot of fun for a few minutes a day or hours if you’re willing to spend some money.  Its biggest problem comes in the form of other people and the ability that spending money gives to those willing to raid and pillage your humble little village.  But let’s dive into the full review, shall we?
A Model She Ain’t
The visuals for Travian won’t be winning an award anytime soon.  While the art is charming and not without a style of its own, everything’s completely unanimated.  Essentially, Travian is a throwback to the days of old PC games when still pictures were all you needed to have fun.  Now I’m not saying the visuals need to be good either.  As a browser-based game, one has to value the speed at which all the data on your village can be accessed, and from pretty much any browser the player chooses (from IE to Chrome).  But I think it’s safe to say that Travian’s visuals aren’t its strongest attribute.  There’s also no real sound to the game, so don’t go into this historically-themed strategy title expecting to hear clashing of swords and shouting of warriors.  The bulk of the title’s appeal is in its character and city building, and to a different extent its player versus player content.
My Brain Hurts
The seasoned Travian veterans out there will scoff at this, but Travian isn’t exactly a newbie friendly experience.  The tutorial you’re treated to after founding your first town is enough to get you started on the basics on resource management, adventuring, and town-building but beyond that you’ll be largely left to a pretty extension FAQ and help from other players on the forums.  It’s not the mechanics that are hard to learn, as Travian is basically a game about gathering resources, keeping yourself defended, and expanding your empire through force.  But where new players will get tripped up is in just how to do all of that and take advantage of the many things the game offers.
There is a wealth of things to manage and keep tabs on in Travian.  At first it’ll seem simple enough.  Build farms for food.  Mines where there is iron.  Clay pits where there is clay.  But as your village grows, you’ll need to “level up” each mine, farm, or pit to sustain all your people and keep the village thriving.  You’ll also need to send out your “Hero” on adventures to get more forces, more money, and in general to help establish your defenses.  The ultimate goal of the game is to advance your city to the point where you can construct a Wonder of the World… but to do that you’re going to have to withstand a great many enemy onslaughts.  It’s a many-layered and complex experience, but one that’s worth diving into if you don’t mind learning as you go.
A Fighting Chance
When you begin the game you’ll pick to be a part of one of three factions: the Gauls, the Romans, or the Teutons.  Romans build faster, Gauls defend better, and Teutons are more offensively geared.  But each advantage of the three factions can be outweighed by proper advancement and persistence by the player.  There’s a fourth NPC tribe called the Natars, but they only come into play towards the end of each Travian game cycle (240 days after the start of a server’s game).  They’re basically just there to cause trouble for the remaining players trying to build Wonders. 
You begin with just one city under your lead, but as the game progresses you can establish and take over other cities via hostile means.  That’s right, Travian is a PvP game.  There’s no safe haven other than the first few days you sign up and start your city.  Once the 72-hour period of safety is up, you’d better have built some walls, some crannies to store and protect your goods from invaders, and get prepared to go on the offensive when able. 
In that vein, Travian is a game that’s heavily geared towards cooperative play.  For all intents and purposes, it’s pretty much going to be impossible for one player to win, but a strong alliance of players will be incredibly formidable.  If you don’t want to get left behind or completely ransacked constantly by the opposition, it’s best to find an established alliance and offer your goods and services to them early.  That’s pretty much the only way your village will be anything more than another place for your enemies to pillage.
The Slow March of Dimes
Which brings us the somewhat distressing way in which Travian operates as a whole.  All games need a way to make money, and Travian does so by offering players the opportunity to buy coins which will allow them to speed up construction and pretty much any other task in the game.  You see progression in Travian happens in real time… realslow time.  You want to build something?  It’s gonna take half an hour or more.  Check back later.  But with gold coins, you can essentially buy it to completion with a click.  This leads to the obvious imbalance of paying players quickly outpacing others.  Which can be fine and good if you’re in an alliance with a mix of folks, but there are plenty of alliances who will simply boot out the casual players that don’t wish to spend money or be at the game’s beck and call all day.  Travian seems like a casual experience, but the competitive nature of the title makes it infinitely not so.
There’s got to be a better way to earn money than by making it tied to speeding up production so your little hamlet can stay safe, right?  I’m no businessman, but something tells me that you’re going to drive away more customers than you could get when those few willing to plunk down cash are the ones consistently driving away the casuals.  But then who knows: it’s highly likely that casuals would never spend a dime (I wouldn’t) and Travian is content to let the folks who do spend hours and dollars rule the servers.  That’s really, if we boil it all down, their target audience.  Travian serves players willing to spend a little money much more than it serves freeloaders.  Perhaps that’s as it should be, and it’s certainly an aspect that’s not changing anytime soon.
Fun But Not For Everyone
The end result is a strategy game that’s great for a precious few people with the patience, wallets, and friends to enjoy it.  Travian is by and large one of the best browser games around.  There’s no incessant need to bug your friends or send free gifts a la the new crop of Facebook games.  It’s also one of the deepest competitive titles out there and won’t cost you a penny if you don’t want it to.  But the drawbacks are that it’s a little less newbie friendly than it needs to be, and the players who succeed will be those who spend some money and plenty of time in front of the monitor.  As an open PvP game, where life goes on even if you’re not there, that’s just the nature of Travian.  That said, I do heartily recommend trying it out.  If your schedule permits little five-minute check-ups every so often throughout the day, and you don’t mind spending five bucks here or there to keep pace with others, than you’ll probably love the heck out of it.  If on the other hand you want to build your city and advance your Hero in peace and you prefer to do all of your gaming in one sitting, you’re probably better off playing something else entirely. 
Pros
  • Works on pretty much any browser and machine
  • Wealth of character and town advancement options
  • Interesting PvP mechanics
Cons
  • Charming, but dated unanimated visuals
  • Real-time but very slow progression
  • May be frustrating to newcomers

Run Away 2

Last episode, your friend Tony sent you a disc before he was murdered. The disc must contain some dangerous top secret. Find the crack to unlock the files that may shed some light to who killed Tony and why he was killed!



Controls:

~ W, A, S, D or Arrow keys to steer or to move around.

~ 1, 2, 3, 4, 5, 6 to select a gun.


~ Left mouse click to shoot (you can't shoot when you're in the car).

~ Spacebar to brake.

~ You can take ammo from dead enemy by switching to the same gun.

Horse Racing Fantasy

Free 3D fantasy horse racing game. Jockey champion thoroughbreds in a fast-paced, exciting environment. Fun for all ages. Guaranteed malware, adware, spyware free. Developed by Horse Racing Simulation LLC, the world’s largest developer of horse racing games including the official Secretariat Horse Racing Game featured on Disney’s “Secretariat” movie DVD.